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In my house there isn't really anything I can do, just get in position to get my nice robe and I'm off to the docks. I'm not really sure they wanted you to get it this early since the quest for it comes later and they send a yellow grobo after you (which you can't kill at this point). I'll need a lot of those later.Īfter this I'm going straight for the syrup. I do stop at the house to get the kashes. You are supposed to hide inside the garbage truck, but that takes too long time, I time the window with the open gate and run for it instead, as long as the truck misses you there is no problem with that. I also skip to get Twinsen's ID and the holo-map, it's not like I'd forget where I'm heading. I don't really need the small amount of cashes the enemies drop so I skip those. It is clearly faster to jump off the lift in the beginning and run to the guards. This is very useful since the animations for landing and taking damage can be avoided thus saving many a second in the game. In the there is one glitch I use frequently - Changing behavior causes the current animation to stop. A horrible process! And for some reason some times the inventory doesn't reset the position between tries, confusing me enough to make really bad mistakes! And yes I've realized it's insane to use this long segments! I get around this by copying the save-file at the segments end and then copy that one back at every re-try. I cant myself decide where to save and there's only one savefile. One thing that you should know is the game uses auto-saves. I'm playing with the XP-patch (which you can get at ) without the new options(which sadly shows Twinsen doesn't really like ladders) so nothing is changed from the original that I played so long ago. Seeing the second game in progress and seeing a demand for the game I felt a deep need to be the one to do it and this is the result.
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#Little big adventure colonel kroftman Pc#
This is one of my very first games for PC and I remember being amazed by the graphics and plot and I played it over and over again until I got stuck into RPGs for a long long time.
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I tend to write really much when given the chance and so I'll try to keep the beginning down and give more details later.
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Available in three versions: low/normal quality DivX, and high quality H.264 MPEG-4. Speed run of Little Big Adventure in 6 segments, completed on July 14 2006.
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